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GM maps

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GM maps

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The Quicksilver Vaults map with a pin on every area
The Quicksilver Vaults map with a pin on every area
markdown
```nimble-map
image: [[Cragmaw Hideout.jpg]]
grid: 30x20
pins:
- 40, 78 | 1. Cave Mouth | [[Part 1#1. Cave Mouth]] | area
- 18.3, 35 | 8. Klarg's Cave | [[Part 1#8. Klarg's Cave]] | encounter
```

Pins link to notes or headings, with Obsidian's hover preview, and clicking a pin opens its note. Add pin, Move pins and right-click (long-press on touch) → Edit all save back into the block. A map shown inside another note (an embed or a hover preview) is view-only: open its own note to change pins. Scroll or pinch to zoom, drag to pan, double-tap to zoom in, and press 0 to fit. Encounter tokens shows the tracker's combatants as tokens you can drag onto the map, kept in plugin data rather than the note. Pin kinds are place, area, encounter, npc, treasure, danger, note and secret.

Adding a map#

  1. Put the map image in your vault (a campaign's Assets folder is a good home).
  2. Type /map and pick the image. You get a map block.
  3. Select Add pin, click the map, and choose a label, a kind and a note or heading to link to.

Pin positions are stored as percentages of the image, so you can swap in a bigger or smaller version of the same map later and the pins stay put.

A note with nimble: map in its properties, inside a chapter folder, shows up as a map button on that chapter in the Campaign panel.

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